World Realism
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Troop/Ship Qualities/Costs

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Troop/Ship Qualities/Costs Empty Troop/Ship Qualities/Costs

Post  cookie Sun Sep 09, 2012 3:37 pm

Troop Cost/Qualities

A quick rundown of price modifiers:
Q1=5
Q2=10
Q3=20
--------------------------------Troops with Qualities below Q3 cannot be fielded unless in defense of Nation
Q4=35
Q5=55
Q6=70
Q7=100
Q8=135
Q9=175
Cavalry cost twice the amount

SHIP TYPES

Galley/light ship

Cost - 1,000f
Hull strength – 150
Crew size/skill - 50/1
Evasion + 10

Warship/medium ship

Cost - 4,000f
Hull strength – 300
Crew size/skill - 200/1
Evasion 0

Battleship/heavy ship

Cost - 10,000f
Hull strength – 600
Crew size/skill - 500/1
Evasion -10

NAVY QUALITIES
There will be less navy qialities, and the stat difference will be much more substantial.

The qiualities aren't tiered, but rather reflect different strengths.

Standard
- default stats and cost

Reinfoced
x2 cost
+150% hull strength
-30 evasion

Veteran
x3 cost
+1 crew skill
+20 evasion

Reinforced Veteran
x4 cost
+150%
+1 crew skill
-20 evasion

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Peasant
Peasant

Posts : 6
Join date : 2012-09-09

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